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IBM 1400 series

An IBM 7040 installation that used an IBM 1401 for I/O support. The 1401 is partially shown at the far lower right, with a 1402 card reader/punch behind it. An IBM 1403 printer is in the front center of the picture.
The IBM 1400 series were second generation (transistorized) mid-range business computers that IBM sold in the early 1960s. They could be operated as an independent systems, in conjunction with IBM punched card equipment, or as auxiliary equipment to other computer systems.

1400-series machines stored information in magnetic cores as variable length character strings terminated by a special flag. Arithmetic was performed character-by-character. Input and output was on punch card, magnetic tape and high speed line printers. Disk storage was also available.

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Infection strategies

In order to replicate itself, a virus must be permitted to execute code and write to memory. For this reason, many viruses attach themselves to executable files that may be part of legitimate programs. If a user tries to start an infected program, the virus' code may be executed first. Viruses can be divided into two types, on the basis of their behavior when they are executed. Nonresident viruses immediately search for other hosts that can be infected, infect these targets, and finally transfer control to the application program they infected. Resident viruses do not search for hosts when they are started. Instead, a resident virus loads itself into memory on execution and transfers control to the host program. The virus stays active in the background and infects new hosts when those files are accessed by other programs or the operating system itself.

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Security engineering

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Security engineering is a specialized field of engineering that deals with the development of detailed engineering plans and designs for security features, controls and systems. It is similar to other systems engineering activities in that its primary motivation is to support the delivery of engineering solutions that satisfy pre-defined functional and user requirements, but with the added dimension of preventing misuse and malicious behavior. These constraints and restrictions are often asserted as a security policy.

In one form or another, Security Engineering has existed as an informal field of study for several centuries. For example, the fields of locksmithing and security printing have been around for many years.

Due to recent catastrophic events, most notably 9/11, Security Engineering has quickly become a rapidly growing field. In fact, in a recent report completed in 2006, it was estimated that the global security industry was valued at US$150 billion.[1]

Security engineering involves aspects of social science, psychology (such as designing a system to 'fail well' instead of trying to eliminate all sources of error) and economics, as well as physics, chemistry, mathematics, architecture and landscaping.[1] Some of the techniques used, such as fault tree analysis, are derived from safety engineering.

Other techniques such as cryptography were previously restricted to military applications. One of the pioneers of security engineering as a formal field of study is Ross Anderson.

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Computing

RAM (Random Access Memory)
Computing is usually defined as the activity of using and developing computer technology, computer hardware and software. It is the computer-specific part of information technology. Computer science (or computing science) is the study and the science of the theoretical foundations of information and computation and their implementation and application in computer systems.

Computing Curricula 2005[1] defined computing:

In a general way, we can define computing to mean any goal-oriented activity requiring, benefiting from, or creating computers. Thus, computing includes designing and building hardware and software systems for a wide range of purposes; processing, structuring, and managing various kinds of information; doing scientific studies using computers; making computer systems behave intelligently; creating and using communications and entertainment media; finding and gathering information relevant to any particular purpose, and so on. The list is virtually endless, and the possibilities are vast.

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Computer scientist

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A computer scientist is a person who has acquired knowledge of computer science, the study of the theoretical foundations of information and computation and their application in computer systems.

Computer scientists typically work on the design of the software side of computer systems, versus the hardware side which computer engineers mainly focus on, although there is overlap. Computer scientists can work on, and research in, areas such as algorithm development and design, software engineering, information theory, database theory, computational complexity theory, human-computer interaction, computer programming, programming language theory, computer graphics, and computer vision.

Their specific jobs notwithstanding, the term computer scientist should not be used interchangeably with the previous terms. Overall, computer scientists study the theoretical foundations of computing from which the other fields (software engineering, information theory, database theory, computational complexity theory, human-computer interaction, computer programming, programming language theory, computer graphics, and computer vision) derive. As its name implies, computer science is a pure science, not an applied science or applied business field. As an analogy to the medical field, a computer scientist is like the cancer researcher who might study molecular biology or biochemistry in-depth, while an information technology specialist is like the physician who studies those fields at a higher level and focuses on their application to patient care.

Computer scientists can follow more practical applications of their knowledge, doing things such as software development, web development and database programming. Computer scientists can also be found in the field of information technology consulting.

Computer scientists normally get their degree in computer science at an accredited university or institution.

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Hacker definition controversy

The terms hacker and hack are marked by contrasting positive and negative connotations. Computer programmers often use the words hacking and hacker to express admiration for the work of a skilled software developer, but may also use them in a negative sense to describe the production of inelegant kludges. Some frown upon using hacking as a synonym for security cracking -- in distinct contrast to the larger world, in which the word hacker is typically used to describe someone who "hacks into" a system by evading or disabling security measures.

[edit] Controversy and ambiguity

While "hack" was originally more used as a verb for "messing about" with (e.g. "I hack around with computers"), the meaning of the term has shifted over the decades since it first came into use in a computer context. As usage has spread more widely, the primary meaning of newer users of the word has shifted to one which conflicts with the original primary emphasis.

Currently, "hacker" is used in two main ways, one pejorative and one complimentary. In popular usage and in the media, it most often refers to computer intruders or criminals, with associated pejorative connotations. (For example, "An Internet 'hacker' broke through state government security systems in March.") In the computing community, the primary meaning is a complimentary description for a particularly brilliant programmer or technical expert. (For example, "Linus Torvalds, the creator of Linux, is considered by some to be a genius hacker.") A large segment of the technical community insist the latter is the "correct" usage of the word (see the Jargon File definition below).

The mainstream media's current usage of the term may be traced back to the early 1980s (see History). When the term was introduced to wider society by the mainstream media in 1983, even those in the computer community referred to computer intrusion as "hacking", although not as the exclusive use of that word. In reaction to the increasing media use of the term exclusively with the criminal connotation, the computer community began to differentiate their terminology. Several alternative terms such as "black hat" and "cracker" were coined in an effort to distinguish between those performing criminal activities, and those whose activities were the legal ones referred to more frequently in the historical use of the term "hack". Analogous terms such as "white hats" and "gray hats" developed as a result. However, since network news use of the term pertained primarily to the criminal activities despite this attempt by the technical community to preserve and distinguish the original meaning, the mainstream media and general public continue to describe computer criminals with all levels of technical sophistication as "hackers" and does not generally make use of the word in any of its non-criminal connotations.

As a result of this difference, the definition is the subject of heated controversy. The wider dominance of the pejorative connotation is resented by many who object to the term being taken from their cultural jargon and used negatively,[8] including those who have historically preferred to self-identify as hackers. Many advocate using the more recent and nuanced alternate terms when describing criminals and others who negatively take advantage of security flaws in software and hardware. Others prefer to follow common popular usage, arguing that the positive form is confusing and unlikely to become widespread in the general public. A minority still stubbornly use the term in both original senses despite the controversy, leaving context to clarify (or leave ambiguous) which meaning is intended. It is noteworthy, however, that the positive definition of hacker was widely used as the predominant form for many years before the negative definition was popularized.

"Hacker" can therefore be seen as a shibboleth, identifying those who use the technically-oriented sense (as opposed to the exclusively intrusion-oriented sense) as members of the computing community.

A possible middle ground position has been suggested, based on the observation that "hacking" describes a collection of skills which are used by hackers of both descriptions for differing reasons. The analogy is made to locksmithing, specifically picking locks, which — aside from its being a skill with a fairly high tropism to 'classic' hacking — is a skill which can be used for good or evil. The primary weakness of this analogy is the inclusion of script kiddies in the popular usage of "hacker", despite the lack of an underlying skill and knowledge base.

History

See also: Timeline of computer security hacker history

A timeline of the noun "hack" and etymologically related terms as they evolved in historical English:

  • c. 1700, originally, "person hired to do routine work," short for hackney "an ordinary horse" (c.1300) later, coach for hire, and taxicab driver (hackie).
  • Early 20th century: hack is one of many slang terms in use by railroaders for a train's caboose.[9] Subsequent spread of this usage from professional rail workers to model rail hobbyists is likely, but not proven.
  • 1950s: amateur radio enthusiasts defined the term hacking as creatively tinkering to improve performance.
  • 1959: hack is defined in MIT's Tech Model Railroad Club Dictionary as "1) an article or project without constructive end; 2) a project undertaken on bad self-advice; 3) an entropy booster; 4) to produce, or attempt to produce, a hack(3)." hacker is defined as "one who hacks, or makes them." Much of the TMRC's jargon is later imported into early computing culture.
  • 1963: The first recorded reference to hackers in the computer sense is made in The Tech (MIT Student Magazine).[10]
  • 1972: Stewart Brand publishes "S P A C E W A R: Fanatic Life and Symbolic Death Among the Computer Bums" in Rolling Stone, an early piece describing computer culture. In it, Alan Kay is quoted as saying "A true hacker is not a group person. He's a person who loves to stay up all night, he and the machine in a love-hate relationship... They're kids who tended to be brilliant but not very interested in conventional goals[...] It's a term of derision and also the ultimate compliment."
  • 1980: The August issue of Psychology Today prints (with commentary by Philip Zimbardo) "The Hacker Papers", an excerpt from a Stanford Bulletin Board discussion on the addictive nature of computer use.
  • 1982: In the film TRON, Kevin Flynn (Jeff Bridges) describes his intentions to break into ENCOM's computer system, saying "I've been doing a little hacking here". CLU is the software he uses for this.
  • 1983: The movie WarGames, featuring a computer intrusion into NORAD, is released. A gang of 6 teenagers is caught breaking into dozens of computer systems, including that of Los Alamos National Laboratory.[11] Newsweek features the cover story "Beware: Hackers at play."[12] First Usenet post on the use of the term hacker in the media (CBS News) to mean computer criminal.[13] Pressured by media coverage of computer intrusions, Congress begins work on new laws for computer security.[14]
  • 1984: Steven Levy publishes Hackers: Heroes of the Computer Revolution. The book publicizes, and perhaps originates the phrase "Hacker Ethic" and gives a codification of its principles.
  • 1988: Stalking the Wily Hacker, an article by Clifford Stoll appears in the May 1988 issue of the Communications of the ACM and uses the term hacker in the sense of a computer criminal. Later that year, the release by Robert Tappan Morris, Jr. of the so-called Morris worm provoked the popular media to spread this usage.
  • 1989: The Cuckoo's Egg by Clifford Stoll is published, and its popularity further entrenches the term in the public's consciousness.

[edit] Contemporary use

The modern, computer-related use of the term is considered likely rooted in the goings on at the Massachusetts Institute of Technology (MIT) in the 1960s, long before computers became common; the word "hack" was local slang which had a large number of related meanings. One was a simple, but often inelegant, solution to a problem. It also meant any clever prank perpetrated by MIT students; logically the perpetrator was a hacker. To this day the terms hack and hacker are used in several ways at MIT, without necessarily referring to computers. When MIT students surreptitiously put a fake police car atop the dome on MIT's Building 10, that was a hack, and the students involved were therefore hackers. Another type of hacker — one who explores undocumented or unauthorized areas in buildings — is now called a reality hacker or urban spelunker.

The term was fused with computers when members of the Tech Model Railroad Club started working with a Digital Equipment Corporation PDP-1 computer and applied local model railroad slang to computers.

The earliest known use of the term in this manner is from the 20 November 1963 issue of The Tech, the student paper of MIT:

Many telephone services have been curtailed because of so-called hackers, according to Prof. Carlton Tucker, administrator of the Institute phone system. […] The hackers have accomplished such things as tying up all the tie-lines between Harvard and MIT, or making long-distance calls by charging them to a local radar installation. One method involved connecting the PDP-1 computer to the phone system to search the lines until a dial tone, indicating an outside line, was found. […] Because of the 'hacking', the majority of the MIT phones are 'trapped'.

Originally, the term "hack" was applied almost exclusively to programming or electrical engineering, but it has come to be used in some circles for almost any type of clever circumvention, in phrases such as "hack the media", "hack your brain" and "hack your reputation".

[edit] Negative usage in engineering

Another meaning of the term "hack", similar to kludge and distinct from both the positive and security-related meanings discussed above, derives from the everyday English sense "to cut or shape by or as if by crude or ruthless strokes" [Merriam-Webster]. In other words to "hack" at an original creation, as if with an axe, is to force-fit it into being usable for a task not intended by the original creator, and a "hacker" would be someone who does this habitually. (The original creator and the hacker may be the same person.)

This usage is common in both programming [15] and engineering. In programming, hacking in this sense appears to be tolerated and seen as a necessary compromise in many situations. In non-software engineering, the culture is less tolerant of unmaintainable solutions, even when intended to be temporary, and describing someone as a "hacker" might imply that they lack professionalism. In this sense, the term has no real positive connotations, except for the idea that the hacker is capable of doing modifications that allow a system to work in the short term, and so has some sort of marketable skills. There is always, however, the understanding that a more skillful, or technical, logician could have produced successful modifications that would not be considered a "hack-job".

The definition is similar to other, non-computer based, uses of the term "hack-job". For instance, a professional modification of a production sports car into a racing machine would not be considered a hack-job, but a cobbled together backyard mechanic's result could be. Even though the outcome of a race of the two machines could not be assumed, a quick inspection would instantly reveal the difference in the level of professionalism of the designers.

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Multiprocessing

Main article: Multiprocessing
Cray designed many supercomputers that used multiprocessing heavily.

Some computers may divide their work between one or more separate CPUs, creating a multiprocessing configuration. Traditionally, this technique was utilized only in large and powerful computers such as supercomputers, mainframe computers and servers. However, multiprocessor and multi-core (multiple CPUs on a single integrated circuit) personal and laptop computers have become widely available and are beginning to see increased usage in lower-end markets as a result.

Supercomputers in particular often have highly unique architectures that differ significantly from the basic stored-program architecture and from general purpose computers.[19] They often feature thousands of CPUs, customized high-speed interconnects, and specialized computing hardware. Such designs tend to be useful only for specialized tasks due to the large scale of program organization required to successfully utilize most of the available resources at once. Supercomputers usually see usage in large-scale simulation, graphics rendering, and cryptography applications, as well as with other so-called "embarrassingly parallel" tasks.

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Multitasking

Main article: Computer multitasking

While a computer may be viewed as running one gigantic program stored in its main memory, in some systems it is necessary to give the appearance of running several programs simultaneously. This is achieved by having the computer switch rapidly between running each program in turn. One means by which this is done is with a special signal called an interrupt which can periodically cause the computer to stop executing instructions where it was and do something else instead. By remembering where it was executing prior to the interrupt, the computer can return to that task later. If several programs are running "at the same time", then the interrupt generator might be causing several hundred interrupts per second, causing a program switch each time. Since modern computers typically execute instructions several orders of magnitude faster than human perception, it may appear that many programs are running at the same time even though only one is ever executing in any given instant. This method of multitasking is sometimes termed "time-sharing" since each program is allocated a "slice" of time in turn.

Before the era of cheap computers, the principle use for multitasking was to allow many people to share the same computer.

Seemingly, multitasking would cause a computer that is switching between several programs to run more slowly - in direct proportion to the number of programs it is running. However, most programs spend much of their time waiting for slow input/output devices to complete their tasks. If a program is waiting for the user to click on the mouse or press a key on the keyboard, then it will not take a "time slice" until the event it is waiting for has occurred. This frees up time for other programs to execute so that many programs may be run at the same time without unacceptable speed loss.

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Memory

Main article: Computer storage
Magnetic core memory was popular main memory for computers through the 1960s until it was completely replaced by semiconductor memory.

A computer's memory can be viewed as a list of cells into which numbers can be placed or read. Each cell has a numbered "address" and can store a single number. The computer can be instructed to "put the number 123 into the cell numbered 1357" or to "add the number that is in cell 1357 to the number that is in cell 2468 and put the answer into cell 1595". The information stored in memory may represent practically anything. Letters, numbers, even computer instructions can be placed into memory with equal ease. Since the CPU does not differentiate between different types of information, it is up to the software to give significance to what the memory sees as nothing but a series of numbers.

In almost all modern computers, each memory cell is set up to store binary numbers in groups of eight bits (called a byte). Each byte is able to represent 256 different numbers; either from 0 to 255 or -128 to +127. To store larger numbers, several consecutive bytes may be used (typically, two, four or eight). When negative numbers are required, they are usually stored in two's complement notation. Other arrangements are possible, but are usually not seen outside of specialized applications or historical contexts. A computer can store any kind of information in memory as long as it can be somehow represented in numerical form. Modern computers have billions or even trillions of bytes of memory.

The CPU contains a special set of memory cells called registers that can be read and written to much more rapidly than the main memory area. There are typically between two and one hundred registers depending on the type of CPU. Registers are used for the most frequently needed data items to avoid having to access main memory every time data is needed. Since data is constantly being worked on, reducing the need to access main memory (which is often slow compared to the ALU and control units) greatly increases the computer's speed.

Computer main memory comes in two principal varieties: random access memory or RAM and read-only memory or ROM. RAM can be read and written to anytime the CPU commands it, but ROM is pre-loaded with data and software that never changes, so the CPU can only read from it. ROM is typically used to store the computer's initial start-up instructions. In general, the contents of RAM is erased when the power to the computer is turned off while ROM retains its data indefinitely. In a PC , the ROM contains a specialized program called the BIOS that orchestrates loading the computer's operating system from the hard disk drive into RAM whenever the computer is turned on or reset. In embedded computers, which frequently do not have disk drives, all of the software required to perform the task may be stored in ROM. Software that is stored in ROM is often called firmware because it is notionally more like hardware than software. Flash memory blurs the distinction between ROM and RAM by retaining data when turned off but being rewritable like RAM. However, flash memory is typically much slower than conventional ROM and RAM so its use is restricted to applications where high speeds are not required.[18]

In more sophisticated computers there may be one or more RAM cache memories which are slower than registers but faster than main memory. Generally computers with this sort of cache are designed to move frequently needed data into the cache automatically, often without the need for any intervention on the programmer's part.

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